The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jul. 30, 2019

Filed:

Jun. 29, 2017
Applicant:

Zynga Inc., San Francisco, CA (US);

Inventors:

M. Ian Graham, San Francisco, CA (US);

Ya-Bing Chu, Burlingame, CA (US);

Assignee:

Zynga Inc., San Francisco, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/822 (2014.01); A63F 13/52 (2014.01); A63F 9/24 (2006.01); A63F 13/67 (2014.01); A63F 13/60 (2014.01); A63F 13/335 (2014.01); A63F 13/35 (2014.01); A63F 13/46 (2014.01); A63F 13/795 (2014.01); A63F 13/92 (2014.01); A63F 13/79 (2014.01);
U.S. Cl.
CPC ...
A63F 13/52 (2014.09); A63F 9/24 (2013.01); A63F 13/335 (2014.09); A63F 13/35 (2014.09); A63F 13/46 (2014.09); A63F 13/60 (2014.09); A63F 13/67 (2014.09); A63F 13/79 (2014.09); A63F 13/795 (2014.09); A63F 13/822 (2014.09); A63F 13/92 (2014.09); A63F 2300/535 (2013.01); A63F 2300/5533 (2013.01); A63F 2300/6027 (2013.01);
Abstract

A system, computer-readable storage medium storing at least one program, and a computer-implemented method for generating game configurations are presented. For example, a system may receive a game configuration request message from a client device being operated by a player playing a virtual game. The game configuration request message may be sent, for example, in response to the player initiating a new game of the virtual game. The system may then select a game configuration based at least in part on historical performance data associated with the selected game configuration. The historical performance data may accumulate performance data from a group of players that previously played the virtual game using the selected game configuration. The system then communicates the selected game configuration to the client device. The player may play the virtual game using the selected game configuration as the initial game configuration for the virtual game.


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