The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jul. 02, 2019

Filed:

May. 09, 2013
Applicant:

Lg Electronics Inc., Seoul, KR;

Inventors:

Jaewon Sung, Seoul, KR;

Sehoon Yea, Seoul, KR;

Moonmo Koo, Seoul, KR;

Jin Heo, Seoul, KR;

Taesup Kim, Seoul, KR;

Jiwook Jung, Seoul, KR;

Eunyong Son, Seoul, KR;

Assignee:

LG ELECTRONICS INC., Seoul, KR;

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
H04N 11/02 (2006.01); H04N 19/52 (2014.01); H04N 19/597 (2014.01); H04N 19/109 (2014.01); H04N 19/119 (2014.01); H04N 19/159 (2014.01); H04N 19/176 (2014.01); H04N 19/593 (2014.01); H04N 19/51 (2014.01); H04N 19/463 (2014.01);
U.S. Cl.
CPC ...
H04N 19/52 (2014.11); H04N 19/109 (2014.11); H04N 19/119 (2014.11); H04N 19/159 (2014.11); H04N 19/176 (2014.11); H04N 19/463 (2014.11); H04N 19/51 (2014.11); H04N 19/593 (2014.11); H04N 19/597 (2014.11);
Abstract

A method for processing video signals by a decoding apparatus includes determining whether the temporal neighboring block of a current texture block is coded using inter-view prediction; and determining whether the spatial neighboring block of the current texture block is coded using inter-view prediction. When the temporal neighboring block and the spatial neighboring block are not coded using the inter-view prediction, deriving an inter-view motion vector of the current texture block as a disparity vector, and performing inter-view prediction for the current texture block using the derived inter-view motion vector of the current texture block. The disparity vector is obtained using a depth value according the current texture block.


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