The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 29, 2019

Filed:

May. 16, 2017
Applicant:

Vangogh Imaging, Inc., McLean, VA (US);

Inventors:

Huy Bui, McLean, VA (US);

Ken Lee, Fairfax, VA (US);

Jun Yin, McLean, VA (US);

Assignee:

VanGogh Imaging, Inc., McLean, VA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06K 9/00 (2006.01); G06T 15/04 (2011.01); G06T 7/00 (2017.01); G06T 5/00 (2006.01); G06T 17/20 (2006.01);
U.S. Cl.
CPC ...
G06T 15/04 (2013.01); G06T 5/003 (2013.01); G06T 7/97 (2017.01); G06T 17/20 (2013.01); G06T 2200/04 (2013.01); G06T 2207/10024 (2013.01); G06T 2207/20028 (2013.01); H05K 999/99 (2013.01);
Abstract

Described herein are methods and systems for texturing a three-dimensional (3D) model using photogrammetry. A sensor captures scans of a physical object, including related pose information, and color images corresponding to each scan. A computing device generates a 3D mesh of the physical object. The computing device preprocesses the color images to remove blurry images and detect textured regions of the object in each non-blurry image. The computing device optimizes the pose information for each color image by generating associations between the color images and vertices in the 3D mesh and classifying the vertices as textured or non-textured. The computing device generates texture coordinates for the 3D mesh by segmenting the mesh, parameterizing the segments, and packing the parameterized segments into a texture atlas. The computing device paint the texture atlas using the color images that have optimized pose information to generate a model having texture coordinates for each vertex.


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