The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 01, 2019

Filed:

Apr. 26, 2016
Applicant:

Microsoft Technology Licensing, Llc, Redmond, WA (US);

Inventors:

Henry Yao-Tsu Chen, Woodinville, WA (US);

Brandon V. Taylor, Mercer Island, WA (US);

Mark Robert Swift, Mercer Island, WA (US);

Austin S. Lee, Pittsburgh, PA (US);

Ryan S. Menezes, Woodinville, WA (US);

Assignee:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 19/00 (2011.01); G06T 15/20 (2011.01); G02B 27/01 (2006.01); G06T 17/00 (2006.01); G06T 17/20 (2006.01);
U.S. Cl.
CPC ...
G06T 19/006 (2013.01); G02B 27/0172 (2013.01); G06T 15/20 (2013.01); G06T 17/00 (2013.01); G06T 17/20 (2013.01); G02B 2027/0134 (2013.01); G02B 2027/0138 (2013.01); G06T 2207/10028 (2013.01); G06T 2215/16 (2013.01); G06T 2219/024 (2013.01);
Abstract

An augmented reality (AR) system receives a plurality of local 3D models of a part of a real-world environment, each having been generated by a different AR device when located in the real-world environment. The local 3D models are combined to generate a global 3D model, at least part of which is transmitted to a device remote from the real-world environment. The global 3D model represents a greater portion of the real-environment than any of the local 3D models individually. The AR system receives rendering data from the remote device, and transmits it to an AR device when the AR device is located in the real-world environment. Alternatively, the rendering data may be transmitted from the remote device to the AR device via a network directly. The rendering data is for use in rendering a virtual object at the AR device in the real-world environment.


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