The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Sep. 11, 2018

Filed:

Mar. 14, 2016
Applicant:

Igt Canada Solutions Ulc, Moncton, CA;

Inventors:

David Froy, Lakeville-Westmorland, CA;

Edward Bowron, Shediac Bridge, CA;

Reuben Dupuis, Moncton, CA;

Vicky LeBlanc, Moncton, CA;

Karen Van Niekerk, Dieppe, CA;

Aaron Corey, Moncton, CA;

Stefan Keilwert, St. Josef, AT;

Assignee:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/00 (2014.01); G07F 17/32 (2006.01); G07F 17/34 (2006.01); A63F 13/25 (2014.01); A63F 13/40 (2014.01); G06F 3/01 (2006.01); G06F 3/0482 (2013.01); G06F 3/0484 (2013.01); G06Q 20/34 (2012.01); G06Q 30/02 (2012.01); G06T 13/80 (2011.01); G06T 15/00 (2011.01); A63F 13/213 (2014.01); A63F 13/426 (2014.01);
U.S. Cl.
CPC ...
G07F 17/3239 (2013.01); A63F 13/213 (2014.09); A63F 13/25 (2014.09); A63F 13/40 (2014.09); A63F 13/426 (2014.09); G06F 3/013 (2013.01); G06F 3/017 (2013.01); G06F 3/0482 (2013.01); G06F 3/04842 (2013.01); G06Q 20/3433 (2013.01); G06Q 30/0261 (2013.01); G06T 13/80 (2013.01); G06T 15/005 (2013.01); G07F 17/3206 (2013.01); G07F 17/3209 (2013.01); G07F 17/3211 (2013.01); G07F 17/3227 (2013.01); G07F 17/3244 (2013.01); G07F 17/3246 (2013.01); G07F 17/3248 (2013.01); G07F 17/3251 (2013.01); G07F 17/3267 (2013.01); G07F 17/34 (2013.01);
Abstract

An electronic gaming machine where the player plays an interactive game using their player eye gaze. A graphics processor generates an interactive game environment and defines a viewing area as its subset, the viewing area having visible game components. A display device displays the viewing area having the plurality of visible game components. The display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors the player eye gaze to collect player eye gaze data. The game controller determines the location of the player's eye gaze relative to the viewing area and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect displayed on the display device representative of a visual update to the visible game components in the viewing area.


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