The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 26, 2018

Filed:

Oct. 31, 2016
Applicant:

Disney Enterprises, Inc., Burbank, CA (US);

Inventors:

Jeffrey Voris, Los Angeles, CA (US);

Mark A. Reichow, Glendale, CA (US);

John David Smith, Burbank, CA (US);

Zachery W. Kennedy, Los Angeles, CA (US);

Assignee:

DISNEY ENTERPRISES, INC., Burbank, CA (US);

Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/26 (2014.01); A63F 13/211 (2014.01); A63F 13/28 (2014.01); A63F 13/52 (2014.01); A63F 13/213 (2014.01); A63F 13/218 (2014.01); A63F 13/215 (2014.01); A63F 13/25 (2014.01); A63F 13/21 (2014.01);
U.S. Cl.
CPC ...
A63F 13/26 (2014.09); A63F 13/21 (2014.09); A63F 13/211 (2014.09); A63F 13/213 (2014.09); A63F 13/215 (2014.09); A63F 13/218 (2014.09); A63F 13/25 (2014.09); A63F 13/28 (2014.09); A63F 13/52 (2014.09);
Abstract

An interactive in-room show and game system configured to provide engaging and immersive multimedia shows or presentations in a room. The in-room show and game system generally includes a controller for selectively operating a display device, a video projector, an audio system (e.g., one or more speakers), and other show components (e.g., one or more lights, a fan, a mechanical device, and so on). Media content is predefined or generated in real time for the room, and the controller operates (such as in response to a triggering switch or remote control device that may take the form of a show prop activated by someone in the room) to serve the media content interactively, based on user input sensed in the room by one or more sensors of a sensor assembly, to tell a story and/or magically transform the space into a multidimensional and immersive entertainment or gameplay space.


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