Growing community of inventors

San Jose, CA, United States of America

Yang (Jeff) Jiao

Average Co-Inventor Count = 1.61

ph-index = 6

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 110

Yang (Jeff) JiaoYijung Su (4 patents)Yang (Jeff) JiaoJohn Wakefield Brothers (3 patents)Yang (Jeff) JiaoTimour T Paltashev (1 patent)Yang (Jeff) JiaoYin Yan Li (1 patent)Yang (Jeff) JiaoWen-Chung Chen (1 patent)Yang (Jeff) JiaoMike Hong (1 patent)Yang (Jeff) JiaoZhou (Mike) Hong (1 patent)Yang (Jeff) JiaoYiping Chen (1 patent)Yang (Jeff) JiaoQunfeng (Fred) Liao (1 patent)Yang (Jeff) JiaoYi-Jung Su (1 patent)Yang (Jeff) JiaoYunjie Xu (1 patent)Yang (Jeff) JiaoChien Te Ho (1 patent)Yang (Jeff) JiaoYang (Jeff) Jiao (15 patents)Yijung SuYijung Su (7 patents)John Wakefield BrothersJohn Wakefield Brothers (71 patents)Timour T PaltashevTimour T Paltashev (33 patents)Yin Yan LiYin Yan Li (24 patents)Wen-Chung ChenWen-Chung Chen (8 patents)Mike HongMike Hong (6 patents)Zhou (Mike) HongZhou (Mike) Hong (5 patents)Yiping ChenYiping Chen (3 patents)Qunfeng (Fred) LiaoQunfeng (Fred) Liao (3 patents)Yi-Jung SuYi-Jung Su (3 patents)Yunjie XuYunjie Xu (2 patents)Chien Te HoChien Te Ho (1 patent)
..
Inventor’s number of patents
..
Strength of working relationships

Company Filing History:

1. Via Technologies, Inc. (15 from 1,961 patents)


15 patents:

1. 8963930 - Triangle setup and attribute setup integration with programmable execution unit

2. 8681162 - Systems and methods for video processing

3. 8564604 - Systems and methods for improving throughput of a graphics processing unit

4. 8547385 - Systems and methods for performing shared memory accesses

5. 8514235 - System and method for managing the computation of graphics shading operations

6. 8499305 - Systems and methods for performing multi-program general purpose shader kickoff

7. 8319774 - Constant buffering for a computational core of a programmable graphics processing unit

8. 8174534 - Shader processing systems and methods

9. 8144149 - System and method for dynamically load balancing multiple shader stages in a shared pool of processing units

10. 8120608 - Constant buffering for a computational core of a programmable graphics processing unit

11. 8049760 - System and method for vector computations in arithmetic logic units (ALUs)

12. 7876328 - Managing multiple contexts in a decentralized graphics processing unit

13. 7454599 - Selecting multiple threads for substantially concurrent processing

14. 7286139 - Partial guardband clipping

15. 7164430 - Anti-aliasing line pixel coverage calculation using programmable shader

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