Growing community of inventors

San Mateo, CA, United States of America

Tobias Berghoff

Average Co-Inventor Count = 1.84

ph-index = 6

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 84

Tobias BerghoffMark Evan Cerny (15 patents)Tobias BerghoffFlorian A Strauss (11 patents)Tobias BerghoffDavid Simpson (4 patents)Tobias BerghoffBarry M Genova (1 patent)Tobias BerghoffTobias Berghoff (23 patents)Mark Evan CernyMark Evan Cerny (112 patents)Florian A StraussFlorian A Strauss (14 patents)David SimpsonDavid Simpson (31 patents)Barry M GenovaBarry M Genova (6 patents)
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Inventor’s number of patents
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Strength of working relationships

Company Filing History:

1. Sony Interactive Entertainment Inc. (20 from 2,958 patents)

2. Sony Interactive Entertainment Europe Limited (6 from 65 patents)

3. Sony Interactive Entertainment America LLC (2 from 324 patents)

4. Sony Computer Entertainment America LLC (1 from 386 patents)


23 patents:

1. 12175585 - Performing geometry analysis before multi-GPU rendering of geometry

2. 12118641 - System and method for efficient multi-GPU rendering of geometry by performing geometry analysis while rendering

3. 12112394 - System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using configurable shaders

4. 11961159 - Region testing of geometry while rendering for efficient multi-GPU rendering

5. 11954760 - Assigning geometry for pretesting against screen regions for an image frame using prior frame information

6. 11869114 - Efficient multi-GPU rendering by testing geometry against screen regions before rendering using a pretest GPU

7. 11847720 - System and method for performing a Z pre-pass phase on geometry at a GPU for use by the GPU when rendering the geometry

8. 11605148 - System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using prior frame information

9. 11599967 - Generating hints of object overlap by region testing while rendering for efficient multi-GPU rendering of geometry

10. 11514549 - System and method for efficient multi-GPU rendering of geometry by generating information in one rendering phase for use in another rendering phase

11. 11508110 - System and method for efficient multi-GPU rendering of geometry by performing geometry analysis before rendering

12. 11321800 - System and method for efficient multi-GPU rendering of geometry by region testing while rendering

13. 11302054 - Varying effective resolution by screen location by changing active color sample count within multiple render targets

14. 11263718 - System and method for efficient multi-GPU rendering of geometry by pretesting against in interleaved screen regions before rendering

15. 11170461 - System and method for efficient multi-GPU rendering of geometry by performing geometry analysis while rendering

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