Average Co-Inventor Count = 1.84
ph-index = 6
The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.
Company Filing History:
1. Sony Interactive Entertainment Inc. (20 from 2,958 patents)
2. Sony Interactive Entertainment Europe Limited (6 from 65 patents)
3. Sony Interactive Entertainment America LLC (2 from 324 patents)
4. Sony Computer Entertainment America LLC (1 from 386 patents)
23 patents:
1. 12175585 - Performing geometry analysis before multi-GPU rendering of geometry
2. 12118641 - System and method for efficient multi-GPU rendering of geometry by performing geometry analysis while rendering
3. 12112394 - System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using configurable shaders
4. 11961159 - Region testing of geometry while rendering for efficient multi-GPU rendering
5. 11954760 - Assigning geometry for pretesting against screen regions for an image frame using prior frame information
6. 11869114 - Efficient multi-GPU rendering by testing geometry against screen regions before rendering using a pretest GPU
7. 11847720 - System and method for performing a Z pre-pass phase on geometry at a GPU for use by the GPU when rendering the geometry
8. 11605148 - System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using prior frame information
9. 11599967 - Generating hints of object overlap by region testing while rendering for efficient multi-GPU rendering of geometry
10. 11514549 - System and method for efficient multi-GPU rendering of geometry by generating information in one rendering phase for use in another rendering phase
11. 11508110 - System and method for efficient multi-GPU rendering of geometry by performing geometry analysis before rendering
12. 11321800 - System and method for efficient multi-GPU rendering of geometry by region testing while rendering
13. 11302054 - Varying effective resolution by screen location by changing active color sample count within multiple render targets
14. 11263718 - System and method for efficient multi-GPU rendering of geometry by pretesting against in interleaved screen regions before rendering
15. 11170461 - System and method for efficient multi-GPU rendering of geometry by performing geometry analysis while rendering