Growing community of inventors

Tokyo, Japan

Tetsuya Kaku

Average Co-Inventor Count = 2.56

ph-index = 4

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 154

Tetsuya KakuNorio Haga (4 patents)Tetsuya KakuTakashi Ono (3 patents)Tetsuya KakuShigeru Yoshida (3 patents)Tetsuya KakuYuichiro Mine (3 patents)Tetsuya KakuMakoto Osaki (3 patents)Tetsuya KakuTetsuya Sugimoto (3 patents)Tetsuya KakuSaori Nishikawa (3 patents)Tetsuya KakuRyoya Yui (3 patents)Tetsuya KakuManabu Nakatani (3 patents)Tetsuya KakuMasumi Uchida (3 patents)Tetsuya KakuTakayuki Yamaguchi (3 patents)Tetsuya KakuNorihiro Sekine (3 patents)Tetsuya KakuYoshinori Suzuki (1 patent)Tetsuya KakuKazunori Ohyama (1 patent)Tetsuya KakuKazunobu Satoh (1 patent)Tetsuya KakuShoji Katsuragawa (1 patent)Tetsuya KakuKazunori Oyama (1 patent)Tetsuya KakuTetsuya Kaku (7 patents)Norio HagaNorio Haga (8 patents)Takashi OnoTakashi Ono (60 patents)Shigeru YoshidaShigeru Yoshida (48 patents)Yuichiro MineYuichiro Mine (8 patents)Makoto OsakiMakoto Osaki (6 patents)Tetsuya SugimotoTetsuya Sugimoto (5 patents)Saori NishikawaSaori Nishikawa (5 patents)Ryoya YuiRyoya Yui (4 patents)Manabu NakataniManabu Nakatani (4 patents)Masumi UchidaMasumi Uchida (4 patents)Takayuki YamaguchiTakayuki Yamaguchi (3 patents)Norihiro SekineNorihiro Sekine (3 patents)Yoshinori SuzukiYoshinori Suzuki (156 patents)Kazunori OhyamaKazunori Ohyama (1 patent)Kazunobu SatohKazunobu Satoh (1 patent)Shoji KatsuragawaShoji Katsuragawa (1 patent)Kazunori OyamaKazunori Oyama (1 patent)
..
Inventor’s number of patents
..
Strength of working relationships

Company Filing History:

1. Kabushiki Kaisha Sega Enterprises (3 from 145 patents)

2. Sega Corporation (2 from 134 patents)

3. Sega Enterprises, Ltd. (1 from 264 patents)

4. Kabushiki Kaisha Sega (1 from 92 patents)


7 patents:

1. 8172678 - Image processing for a game

2. 7485041 - Program for projecting an image onto a character in a game, game machine incorporating the program, and storage medium having the program stored thereon

3. 6949024 - Image processing apparatus for a game, method and program for image processing for a game, and computer-readable medium

4. D503407 - Portion of an electronic display with a computer generated image

5. 6556215 - Image processing device and method thereof, game device and method thereof, and recording medium recorded image processing program or game program operated on a computer

6. 6354942 - Method for executing game and game device for implementing same

7. 6322448 - Fictitious virtual centripetal calculation and simulation system

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as of
12/27/2025
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