Average Co-Inventor Count = 2.75
ph-index = 20
The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.
Company Filing History:
1. Sony Interactive Entertainment Inc. (28 from 2,958 patents)
2. Sony Interactive Entertainment America LLC (26 from 324 patents)
3. Ol2, Inc. (23 from 33 patents)
4. Rearden Corporation (16 from 85 patents)
5. Sony Computer Entertainment America LLC (12 from 386 patents)
6. Rearden Mova, LLC (8 from 8 patents)
7. Onlive, Inc. (3 from 19 patents)
116 patents:
1. 12170401 - Systems and methods for distributing radioheads
2. 12166951 - Apparatus and method for performing motion capture using a random pattern on capture surfaces
3. 12166280 - Systems and methods for distributing radioheads
4. 11998837 - Video compression system and method for compensating for bandwidth limitations of a communication channel
5. 11856247 - Porting locally processed media data with low latency to a remote client device via various wireless links
6. 11801449 - Video compression system and method for reducing the effects of packet loss over a communication channel
7. 11752424 - System and method for compressing video for streaming video game content to remote clients
8. 11724183 - System and method for streaming game video
9. 11671579 - Apparatus and method for performing motion capture using a random pattern on capture surfaces
10. 11563993 - Porting locally processed media data with low latency to a remote client device via various wireless links
11. 11559735 - System and method for compressing streaming interactive video
12. 11547937 - Methods for providing access to recordings of game play and generation of custom camera views of the game play
13. 11541308 - Methods for compressing video for streaming video game content to remote clients
14. 11524231 - Methods for cloud based game streaming and setting data rates between remote clients and servers
15. 11426656 - Methods for cloud based game streaming and setting data rates between remote clients and servers