Growing community of inventors

Curl Curl, Australia

Peter Wilkins

Average Co-Inventor Count = 5.36

ph-index = 4

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 162

Peter WilkinsQin You (8 patents)Peter WilkinsYanhua Yin (7 patents)Peter WilkinsJack Chesworth (6 patents)Peter WilkinsRoss Malcolm Gilbertson (5 patents)Peter WilkinsGeorge Napoleon Bouvier (3 patents)Peter WilkinsElizabeth Carter (3 patents)Peter WilkinsAndrew Rich (3 patents)Peter WilkinsSamuel Goodall (1 patent)Peter WilkinsTod Sarlemyn (1 patent)Peter WilkinsArthur Rotziokos (1 patent)Peter WilkinsTod Sarlemyn (1 patent)Peter WilkinsTerence C Tse (1 patent)Peter WilkinsDamien James Greig (1 patent)Peter WilkinsShumin Lan (1 patent)Peter WilkinsSamuel Goodall (1 patent)Peter WilkinsRoss Malcolm Gilbertson (1 patent)Peter WilkinsPeter Wilkins (10 patents)Qin YouQin You (11 patents)Yanhua YinYanhua Yin (7 patents)Jack ChesworthJack Chesworth (20 patents)Ross Malcolm GilbertsonRoss Malcolm Gilbertson (14 patents)George Napoleon BouvierGeorge Napoleon Bouvier (28 patents)Elizabeth CarterElizabeth Carter (4 patents)Andrew RichAndrew Rich (3 patents)Samuel GoodallSamuel Goodall (4 patents)Tod SarlemynTod Sarlemyn (4 patents)Arthur RotziokosArthur Rotziokos (1 patent)Tod SarlemynTod Sarlemyn (1 patent)Terence C TseTerence C Tse (1 patent)Damien James GreigDamien James Greig (1 patent)Shumin LanShumin Lan (1 patent)Samuel GoodallSamuel Goodall (1 patent)Ross Malcolm GilbertsonRoss Malcolm Gilbertson (1 patent)
..
Inventor’s number of patents
..
Strength of working relationships

Company Filing History:

1. Sg Gaming, Inc. (6 from 163 patents)

2. Bally Gaming, Inc. (2 from 1,255 patents)

3. Lnw Gaming, Inc. (2 from 189 patents)


10 patents:

1. 11948432 - Gaming systems and methods using moveable game elements

2. 11676452 - Differentiated aggregation mechanism for award provisioning

3. 11475734 - Gaming systems and methods for dynamic jackpot administration

4. 11462076 - Gaming systems and methods using moveable game elements

5. 11367327 - Gaming systems and methods for watermarked value aggregation

6. 10769888 - Differentiated aggregation mechanism for award provisioning

7. 10726676 - Gaming machine including one or more grouped held value symbols

8. 10665053 - Configuring gaming system options based on player skill

9. 10388112 - Gaming machine including one or more grouped held value symbols

10. 10037651 - Gaming machine including one or more grouped held value symbols

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