Growing community of inventors

Preston, United Kingdom

Paul Kerby

Average Co-Inventor Count = 4.31

ph-index = 8

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 1,071

Paul KerbyGareth George Wilson (9 patents)Paul KerbyMartyn Richard Chudley (6 patents)Paul KerbyBen James Ward (6 patents)Paul KerbyCraig Howard (6 patents)Paul KerbyGerard-Lee Talbot (6 patents)Paul KerbyCalvin A Lin (5 patents)Paul KerbyPaul R Haile (5 patents)Paul KerbyCharnjit Singh Bansi (5 patents)Paul KerbyJohn Hamill (3 patents)Paul KerbySeok Lee (3 patents)Paul KerbyPeter Hall (3 patents)Paul KerbyChristopher T Reynolds (3 patents)Paul KerbyJeffrey C Curley (2 patents)Paul KerbyEdward Alexander Hampton (2 patents)Paul KerbyJohn Bojorquez (1 patent)Paul KerbyJeff Curley (1 patent)Paul KerbyMartin Donlon (1 patent)Paul KerbyEwan Oughton (1 patent)Paul KerbyRobert Rae (1 patent)Paul KerbyPaul Kerby (17 patents)Gareth George WilsonGareth George Wilson (9 patents)Martyn Richard ChudleyMartyn Richard Chudley (10 patents)Ben James WardBen James Ward (6 patents)Craig HowardCraig Howard (6 patents)Gerard-Lee TalbotGerard-Lee Talbot (6 patents)Calvin A LinCalvin A Lin (6 patents)Paul R HailePaul R Haile (5 patents)Charnjit Singh BansiCharnjit Singh Bansi (5 patents)John HamillJohn Hamill (6 patents)Seok LeeSeok Lee (3 patents)Peter HallPeter Hall (3 patents)Christopher T ReynoldsChristopher T Reynolds (3 patents)Jeffrey C CurleyJeffrey C Curley (2 patents)Edward Alexander HamptonEdward Alexander Hampton (2 patents)John BojorquezJohn Bojorquez (1 patent)Jeff CurleyJeff Curley (1 patent)Martin DonlonMartin Donlon (1 patent)Ewan OughtonEwan Oughton (1 patent)Robert RaeRobert Rae (2 patents)
..
Inventor’s number of patents
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Strength of working relationships

Company Filing History:

1. Activision Publishing, Inc. (17 from 313 patents)


17 patents:

1. 11117055 - Systems and methods for validating leaderboard gaming data

2. 10807003 - Systems and methods for determining distances required to achieve a line of site between nodes

3. 10537809 - System and method for validating video gaming data

4. 10463971 - System and method for validating video gaming data

5. 10421019 - System and method for enabling players to participate in asynchronous, competitive challenges

6. 10376793 - Videogame system and method that enables characters to earn virtual fans by completing secondary objectives

7. 10226701 - System and method for identifying spawn locations in a video game

8. 9975051 - Social network system and method for use with and integration into a video game

9. 9764244 - Videogame system and method that enables characters to earn virtual fans by completing secondary objectives

10. 9682324 - System and method for enabling players to participate in asynchronous, competitive challenges

11. 9474967 - Internet distance-based matchmaking

12. 9364746 - System and method configured to unlock content within a videogame

13. 9205328 - Videogame system and method that enables characters to earn virtual fans by completing secondary objectives

14. 8911296 - Social network system and method for use with and integration into a video game

15. 8721412 - System and method configured to unlock content within a videogame

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