Growing community of inventors

Novato, CA, United States of America

Paul Derek Yan

Average Co-Inventor Count = 2.39

ph-index = 2

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 15

Paul Derek YanDaniel Neil (6 patents)Paul Derek YanThitikun Vorachart (4 patents)Paul Derek YanPaul Reiche, Iii (3 patents)Paul Derek YanRobert Frederick Ford (3 patents)Paul Derek YanMichael James Stout (3 patents)Paul Derek YanMichael D Ebert (3 patents)Paul Derek YanBrian Thomas Fricks (3 patents)Paul Derek YanAvery Lodato (3 patents)Paul Derek YanJason Lin (3 patents)Paul Derek YanAdrian M Ledda (3 patents)Paul Derek YanPaul Derek Yan (12 patents)Daniel NeilDaniel Neil (8 patents)Thitikun VorachartThitikun Vorachart (4 patents)Paul Reiche, IiiPaul Reiche, Iii (20 patents)Robert Frederick FordRobert Frederick Ford (5 patents)Michael James StoutMichael James Stout (3 patents)Michael D EbertMichael D Ebert (3 patents)Brian Thomas FricksBrian Thomas Fricks (3 patents)Avery LodatoAvery Lodato (3 patents)Jason LinJason Lin (3 patents)Adrian M LeddaAdrian M Ledda (3 patents)
..
Inventor’s number of patents
..
Strength of working relationships

Company Filing History:

1. Activision Publishing, Inc. (12 from 313 patents)


12 patents:

1. 12161938 - Systems and methods for generating tailored game event options to spectators

2. 11806626 - Systems and methods for incentivizing player participation in bonus game play sessions

3. 11423556 - Methods and systems to modify two dimensional facial images in a video to generate, in real-time, facial images that appear three dimensional

4. 11278813 - Systems and methods for enabling audience participation in bonus game play sessions

5. 11040286 - Methods and systems for improved content generation in multiplayer gaming environments

6. 10991110 - Methods and systems to modify a two dimensional facial image to increase dimensional depth and generate a facial image that appears three dimensional

7. 10974150 - Methods and systems for improved content customization in multiplayer gaming environments

8. 10650539 - Methods and systems to modify a two dimensional facial image to increase dimensional depth and generate a facial image that appears three dimensional

9. 10561945 - Methods and systems for incentivizing team cooperation in multiplayer gaming environments

10. 10546406 - User generated character animation

11. 10493363 - Reality-based video game elements

12. 10055880 - Methods and systems to modify a two dimensional facial image to increase dimensional depth and generate a facial image that appears three dimensional

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