Growing community of inventors

Orlando, FL, United States of America

Nishank Pathak

Average Co-Inventor Count = 2.64

ph-index = 2

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 8

Nishank PathakTad Robert Litwiller (8 patents)Nishank PathakTodd Martin (7 patents)Nishank PathakRandy Wayne Ramsey (6 patents)Nishank PathakChristopher Jude Brennan (3 patents)Nishank PathakMangesh P Nijasure (3 patents)Nishank PathakMichael Mantor (1 patent)Nishank PathakRex Eldon McCrary (1 patent)Nishank PathakJimshed B Mirza (1 patent)Nishank PathakMark M Leather (1 patent)Nishank PathakAnthony Chan (1 patent)Nishank PathakRicky Wai Yeung Iu (1 patent)Nishank PathakRyan James Cash (1 patent)Nishank PathakNishank Pathak (12 patents)Tad Robert LitwillerTad Robert Litwiller (10 patents)Todd MartinTodd Martin (31 patents)Randy Wayne RamseyRandy Wayne Ramsey (19 patents)Christopher Jude BrennanChristopher Jude Brennan (43 patents)Mangesh P NijasureMangesh P Nijasure (25 patents)Michael MantorMichael Mantor (134 patents)Rex Eldon McCraryRex Eldon McCrary (41 patents)Jimshed B MirzaJimshed B Mirza (23 patents)Mark M LeatherMark M Leather (23 patents)Anthony ChanAnthony Chan (9 patents)Ricky Wai Yeung IuRicky Wai Yeung Iu (1 patent)Ryan James CashRyan James Cash (1 patent)
..
Inventor’s number of patents
..
Strength of working relationships

Company Filing History:

1. Advanced Micro Devices Corporation (12 from 12,867 patents)

2. Ati Technologies Ulc (1 from 1,032 patents)


12 patents:

1. 12443416 - Distributed geometry

2. 12236529 - Graphics discard engine

3. 12169896 - Graphics primitives and positions through memory buffers

4. 12062126 - Load multiple primitives per thread in a graphics pipeline

5. 11948251 - Throttling hull shaders based on tessellation factors in a graphics pipeline

6. 11776085 - Throttling shaders based on resource usage in a graphics pipeline

7. 11755336 - Distributed geometry

8. 11710207 - Wave throttling based on a parameter buffer

9. 11532066 - Reduced bandwidth tessellation factors

10. 11508124 - Throttling hull shaders based on tessellation factors in a graphics pipeline

11. 11210757 - GPU packet aggregation system

12. 11010862 - Reduced bandwidth tessellation factors

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as of
12/3/2025
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