Growing community of inventors

San Mateo, CA, United States of America

Matthew Tomczek

Average Co-Inventor Count = 2.60

ph-index = 3

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 54

Matthew TomczekWarren M Benedetto (5 patents)Matthew TomczekDaniel S Hiatt (3 patents)Matthew TomczekSteven Patrick Trombetta (2 patents)Matthew TomczekBenjamin Andrew Rottler (2 patents)Matthew TomczekBen Honda Rottler (2 patents)Matthew TomczekCharlie Denison (2 patents)Matthew TomczekJonathan Warren Webb (1 patent)Matthew TomczekYiwei Yang (1 patent)Matthew TomczekCharles Denison (1 patent)Matthew TomczekJoshua Santangelo (1 patent)Matthew TomczekMatthew Tomczek (7 patents)Warren M BenedettoWarren M Benedetto (96 patents)Daniel S HiattDaniel S Hiatt (10 patents)Steven Patrick TrombettaSteven Patrick Trombetta (44 patents)Benjamin Andrew RottlerBenjamin Andrew Rottler (5 patents)Ben Honda RottlerBen Honda Rottler (4 patents)Charlie DenisonCharlie Denison (4 patents)Jonathan Warren WebbJonathan Warren Webb (12 patents)Yiwei YangYiwei Yang (12 patents)Charles DenisonCharles Denison (5 patents)Joshua SantangeloJoshua Santangelo (1 patent)
..
Inventor’s number of patents
..
Strength of working relationships

Company Filing History:

1. Sony Interactive Entertainment Inc. (7 from 3,058 patents)


7 patents:

1. 12434153 - Automated tracking of earned in-game actions for granting an NFT backed digital asset

2. 12179101 - Tracking and processing history data of a non-fungible token based digital asset

3. 12029984 - In-game asset tracking using NFTs that track impressions across multiple platforms

4. 11874959 - Dynamic notification surfacing in virtual or augmented reality scenes

5. 11865457 - Automated tracking of earned in-game actions for granting an NFT backed digital asset

6. 11819760 - Tracking and processing history data of a non-fungible token based digital asset

7. 11727774 - 3D audio for detecting objects in danger zones around VR players

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as of
12/16/2025
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