Average Co-Inventor Count = 1.75
ph-index = 10
The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.
Company Filing History:
1. Sony Interactive Entertainment Inc. (94 from 2,958 patents)
2. Sony Interactive Entertainment America LLC (9 from 324 patents)
3. Sony Computer Entertainment America LLC (6 from 386 patents)
4. Sony Computer Entertainment Inc. (3 from 1,799 patents)
5. Advanced Micro Devices Corporation (1 from 12,787 patents)
112 patents:
1. 12406324 - Accessing local memory of a GPU executing a first kernel when executing a second kernel of another GPU
2. 12400286 - Reassigning geometry based on timing analysis when rendering an image frame
3. 12390723 - Synchronizing a frequency of a client VSYNC signal to a frequency of a server VSYNC signal
4. 12370442 - Beginning scan-out process at flip-time for cloud gaming applications
5. 12289452 - Encoding a video frame as a reference frame based on a scene change hint at a cloud gaming server
6. 12288081 - Running a legacy application on a non-legacy device with application-specific operating parameters for backwards compatibility
7. 12186658 - Asset aware data for using minimum level of detail for assets for image frame generation
8. 12179096 - Overlapping operations at a server and a client for a video frame to reduce latency in cloud gaming applications
9. 12175585 - Performing geometry analysis before multi-GPU rendering of geometry
10. 12169706 - Application patching using variable-sized units
11. 12157054 - Synchronizing display of video frames between client devices in a multi-tenant configuration
12. 12121803 - Dynamic client buffering using server and client VSYNC signals of received video frames for cloud gaming
13. 12115447 - Buffer drain rate tuning to a measured maximum receive bandwidth measured for a client device when streaming
14. 12118641 - System and method for efficient multi-GPU rendering of geometry by performing geometry analysis while rendering
15. 12112394 - System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using configurable shaders