Growing community of inventors

Toney, AL, United States of America

Justin Cobb

Average Co-Inventor Count = 3.35

ph-index = 2

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 13

Justin CobbEric Brian Lum (8 patents)Justin CobbWalter Robert Steiner (3 patents)Justin CobbHenry Packard Moreton (2 patents)Justin CobbRui Manuel Bastos (2 patents)Justin CobbBarry Nolan Rodgers (2 patents)Justin CobbJohn Stephen Montrym (1 patent)Justin CobbSteven E Molnar (1 patent)Justin CobbTimo Oskari Aila (1 patent)Justin CobbTero Tapani Karras (1 patent)Justin CobbEmmett Michael Kilgariff (1 patent)Justin CobbYury Y Uralsky (1 patent)Justin CobbChristian Rouet (1 patent)Justin CobbChristian Amsinck (1 patent)Justin CobbJonathan J Dunaisky (1 patent)Justin CobbJustin Cobb (8 patents)Eric Brian LumEric Brian Lum (54 patents)Walter Robert SteinerWalter Robert Steiner (14 patents)Henry Packard MoretonHenry Packard Moreton (130 patents)Rui Manuel BastosRui Manuel Bastos (51 patents)Barry Nolan RodgersBarry Nolan Rodgers (5 patents)John Stephen MontrymJohn Stephen Montrym (88 patents)Steven E MolnarSteven E Molnar (84 patents)Timo Oskari AilaTimo Oskari Aila (80 patents)Tero Tapani KarrasTero Tapani Karras (79 patents)Emmett Michael KilgariffEmmett Michael Kilgariff (77 patents)Yury Y UralskyYury Y Uralsky (47 patents)Christian RouetChristian Rouet (24 patents)Christian AmsinckChristian Amsinck (13 patents)Jonathan J DunaiskyJonathan J Dunaisky (11 patents)
..
Inventor’s number of patents
..
Strength of working relationships

Company Filing History:

1. Nvidia Corporation (8 from 5,442 patents)


8 patents:

1. 10311628 - Piecewise linear irregular rasterization

2. 10043234 - System and method for frame buffer decompression and/or compression

3. 10037620 - Piecewise linear irregular rasterization

4. 9947084 - Multiresolution consistent rasterization

5. 9684998 - Pixel serialization to improve conservative depth estimation

6. 9633469 - Conservative rasterization of primitives using an error term

7. 9495781 - Early sample evaluation during coarse rasterization

8. 9286647 - Pixel shader bypass for low power graphics rendering

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as of
12/27/2025
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