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South Pasadena, CA, United States of America

Jon Ray Estanislao

Average Co-Inventor Count = 2.35

ph-index = 1

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 13

Jon Ray EstanislaoJosiah Eatedali (7 patents)Jon Ray EstanislaoEtienne Pouliot (4 patents)Jon Ray EstanislaoMaxime Babin (4 patents)Jon Ray EstanislaoMario Beckman Notaro (4 patents)Jon Ray EstanislaoDave Bergeron (4 patents)Jon Ray EstanislaoBrandon Myles Zien (2 patents)Jon Ray EstanislaoJon Ray Estanislao (9 patents)Josiah EatedaliJosiah Eatedali (31 patents)Etienne PouliotEtienne Pouliot (4 patents)Maxime BabinMaxime Babin (4 patents)Mario Beckman NotaroMario Beckman Notaro (4 patents)Dave BergeronDave Bergeron (4 patents)Brandon Myles ZienBrandon Myles Zien (4 patents)
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Inventor’s number of patents
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Strength of working relationships

Company Filing History:

1. Activision Publishing, Inc. (9 from 313 patents)


9 patents:

1. 12083440 - Systems and methods for enabling remote viewers to participate in a multi-player video game play session

2. 12053700 - Systems and methods for dynamically generating and modulating music based on gaming events, player profiles and/or player reactions

3. 11666831 - Systems and methods for determining game events based on a crowd advantage of one or more players in the course of a multi-player video game play session

4. 11344808 - Systems and methods for dynamically generating and modulating music based on gaming events, player profiles and/or player reactions

5. 11148063 - Systems and methods for providing a crowd advantage to one or more players in the course of a multi-player video game play session

6. 11014007 - Methods and systems for video game streaming transaction support

7. 10786739 - Dynamic adjustment of availability of access to video games based on real-world events

8. 10650124 - Dynamic adjustment of availability of access to video games

9. 10596471 - Systems and methods for enabling audience participation in multi-player video game play sessions

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12/26/2025
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