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Millbrae, CA, United States of America

John Carlton Ware

Average Co-Inventor Count = 7.22

ph-index = 4

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 64

John Carlton WareMichael Waite (6 patents)John Carlton WareJohn vanSuchtelen (6 patents)John Carlton WareChristopher Vance Haire (6 patents)John Carlton WareJeffrey Zakrzewski (3 patents)John Carlton WareOliver Attila Tabay (3 patents)John Carlton WareAlexandros Ntoulas (3 patents)John Carlton WareYuko Yamazaki (3 patents)John Carlton WarePaul Yih Yarng Chong (3 patents)John Carlton WareSudhish Iyer (3 patents)John Carlton WareAmeya Vilankar (3 patents)John Carlton WareGaurav Narang (3 patents)John Carlton WareWilliam R Watters (3 patents)John Carlton WareXuyang (Amy) Tan (2 patents)John Carlton WareXuyang Tan (1 patent)John Carlton WareJohn Carlton Ware (6 patents)Michael WaiteMichael Waite (14 patents)John vanSuchtelenJohn vanSuchtelen (8 patents)Christopher Vance HaireChristopher Vance Haire (6 patents)Jeffrey ZakrzewskiJeffrey Zakrzewski (12 patents)Oliver Attila TabayOliver Attila Tabay (9 patents)Alexandros NtoulasAlexandros Ntoulas (8 patents)Yuko YamazakiYuko Yamazaki (5 patents)Paul Yih Yarng ChongPaul Yih Yarng Chong (5 patents)Sudhish IyerSudhish Iyer (5 patents)Ameya VilankarAmeya Vilankar (3 patents)Gaurav NarangGaurav Narang (3 patents)William R WattersWilliam R Watters (3 patents)Xuyang (Amy) TanXuyang (Amy) Tan (2 patents)Xuyang TanXuyang Tan (2 patents)
..
Inventor’s number of patents
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Strength of working relationships

Company Filing History:

1. Zynga Inc. (6 from 561 patents)


6 patents:

1. 11498006 - Dynamic game difficulty modification via swipe input parater change

2. 11420126 - Determining hardness quotients for level definition files based on player skill level

3. 11083969 - Adjusting object adaptive modification or game level difficulty and physical gestures through level definition files

4. 10918952 - Determining hardness quotients for level definition files based on player skill level

5. 10561944 - Adjusting object adaptive modification or game level difficulty and physical gestures through level definition files

6. 10384132 - Determining hardness quotients for level definition files based on player skill level

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