Growing community of inventors

Sandy, UT, United States of America

Harold Dee Gardiner

Average Co-Inventor Count = 1.52

ph-index = 7

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 207

Harold Dee GardinerRussell Joseph Urry (3 patents)Harold Dee GardinerSeth John Thorup (1 patent)Harold Dee GardinerRonald J Muffler (1 patent)Harold Dee GardinerDavid A Buckmiller (1 patent)Harold Dee GardinerThomas Peter Skowyra (1 patent)Harold Dee GardinerRaymond Lee Fitzgerald (1 patent)Harold Dee GardinerSteve O Hadfield (1 patent)Harold Dee GardinerHarold Dee Gardiner (11 patents)Russell Joseph UrryRussell Joseph Urry (5 patents)Seth John ThorupSeth John Thorup (9 patents)Ronald J MufflerRonald J Muffler (2 patents)David A BuckmillerDavid A Buckmiller (2 patents)Thomas Peter SkowyraThomas Peter Skowyra (2 patents)Raymond Lee FitzgeraldRaymond Lee Fitzgerald (1 patent)Steve O HadfieldSteve O Hadfield (1 patent)
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Inventor’s number of patents
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Strength of working relationships

Company Filing History:

1. Evans & Sutherland Computer Corporation (6 from 106 patents)

2. Rockwell Collins, Inc. (4 from 2,929 patents)

3. Rockwell Collins Simulation and Training Solutions LLC (1 from 3 patents)


11 patents:

1. 9092888 - Volume rendering a graphical 3D scene containing a 3D volumetric object and atmospheric effects

2. 8681154 - Adaptive rendering of indistinct objects

3. 8629868 - Systems and methods for simulating depth of field on a computer generated display

4. 8466874 - System and method for graphical rendering of point primitives

5. 7710416 - Method for rendering volumetric obscurants

6. 6809731 - System and method for rendering high-resolution critical items

7. 6801205 - Method for reducing transport delay in a synchronous image generator

8. 6362818 - System and method for reducing the rendering load for high depth complexity scenes on a computer graphics display

9. 6195099 - Method for time based shadow rendering

10. 6052125 - Method for reducing the rendering load for high depth complexity scenes

11. 5870098 - Method for rendering shadows on a graphical display

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