Average Co-Inventor Count = 7.11
ph-index = 5
The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.
Company Filing History:
1. Nvidia Corporation (20 from 5,406 patents)
20 patents:
1. 12354212 - Method for forward progress and programmable timeouts of tree traversal mechanisms in hardware
2. 12198253 - Method for handling of out-of-order opaque and alpha ray/primitive intersections
3. 12148088 - Method for continued bounding volume hierarchy traversal on intersection without shader intervention
4. 12067669 - Watertight ray triangle intersection
5. 11928772 - Method for forward progress and programmable timeouts of tree traversal mechanisms in hardware
6. 11790595 - Method for handling of out-of-order opaque and alpha ray/primitive intersections
7. 11704863 - Watertight ray triangle intersection
8. 11675704 - Method for efficient grouping of cache requests for datapath scheduling
9. 11645810 - Method for continued bounding volume hierarchy traversal on intersection without shader intervention
10. 11455768 - Method for forward progress and programmable timeouts of tree traversal mechanisms in hardware
11. 11328472 - Watertight ray triangle intersection
12. 11200725 - Method for continued bounding volume hierarchy traversal on intersection without shader intervention
13. 11164360 - Method for handling of out-of-order opaque and alpha ray/primitive intersections
14. 11157414 - Method for efficient grouping of cache requests for datapath scheduling
15. 10885698 - Method for programmable timeouts of tree traversal mechanisms in hardware