Growing community of inventors

Las Vegas, NV, United States of America

David Colvin

Average Co-Inventor Count = 2.69

ph-index = 2

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 6

David ColvinKeith Matthew Kruczynski (3 patents)David ColvinEric D Colvin (2 patents)David ColvinEric Colvin (2 patents)David ColvinScott Anderson Sims (1 patent)David ColvinWilliam Chong (1 patent)David ColvinRandall Paul Tallon (1 patent)David ColvinJoel Jason Searles (1 patent)David ColvinEric Colvin (1 patent)David ColvinMark Mussetter (1 patent)David ColvinDavid Colvin (6 patents)Keith Matthew KruczynskiKeith Matthew Kruczynski (24 patents)Eric D ColvinEric D Colvin (68 patents)Eric ColvinEric Colvin (2 patents)Scott Anderson SimsScott Anderson Sims (29 patents)William ChongWilliam Chong (6 patents)Randall Paul TallonRandall Paul Tallon (2 patents)Joel Jason SearlesJoel Jason Searles (2 patents)Eric ColvinEric Colvin (1 patent)Mark MussetterMark Mussetter (1 patent)
..
Inventor’s number of patents
..
Strength of working relationships

Company Filing History:

1. Sierra Artificial Neural Networks (2 from 2 patents)


6 patents:

1. 12417677 - Systems and methods for offering a plurality of electronic table games of chance on an electronic gaming machine including side bets to increase hold

2. 12412447 - Systems and methods for slot machine game development utilizing programming related artificial intelligence game design systems

3. 12293640 - Systems and methods for changing future game outcomes by delaying the utilization of results of a random number generator

4. 12272207 - Systems and methods for slot machine game development utilizing artificial intelligence game performance data analytics systems

5. 12142114 - System for an electronic gaming machines with configurable volatility stabilizing sub-events which produce differing game play and game mechanic characteristics

6. 12100268 - Systems and methods for using volatility stabilizing sub-event triggers for a primary game and/or secondary game of chance including randomized independent expanding reels with dynamically changing graphical elements

Please report any incorrect information to support@idiyas.com
idiyas.com
as of
12/5/2025
Loading…