Growing community of inventors

San Francisco, CA, United States of America

Alexander Vladimirov

Average Co-Inventor Count = 5.61

ph-index = 4

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 86

Alexander VladimirovCharles Spirakis (8 patents)Alexander VladimirovPhillip Craig Keslin (6 patents)Alexander VladimirovJohn V Hanke (6 patents)Alexander VladimirovNeal Kanodia (6 patents)Alexander VladimirovChris Hibbert (6 patents)Alexander VladimirovDavid Kornmann (4 patents)Alexander VladimirovMark A Aubin (4 patents)Alexander VladimirovKeith Patrick Golden (4 patents)Alexander VladimirovJames Dinkelacker (4 patents)Alexander VladimirovJim Wang (4 patents)Alexander VladimirovLuiz Otavio Zorzella (4 patents)Alexander VladimirovEdward Wu (2 patents)Alexander VladimirovAlexander Vladimirov (12 patents)Charles SpirakisCharles Spirakis (14 patents)Phillip Craig KeslinPhillip Craig Keslin (30 patents)John V HankeJohn V Hanke (18 patents)Neal KanodiaNeal Kanodia (11 patents)Chris HibbertChris Hibbert (11 patents)David KornmannDavid Kornmann (26 patents)Mark A AubinMark A Aubin (16 patents)Keith Patrick GoldenKeith Patrick Golden (12 patents)James DinkelackerJames Dinkelacker (8 patents)Jim WangJim Wang (4 patents)Luiz Otavio ZorzellaLuiz Otavio Zorzella (4 patents)Edward WuEdward Wu (6 patents)
..
Inventor’s number of patents
..
Strength of working relationships

Company Filing History:

1. Niantic, Inc. (11 from 96 patents)

2. Google Inc. (1 from 32,429 patents)


12 patents:

1. 12005343 - Placement of virtual elements in a virtual world associated with a location-based parallel reality game

2. 11167205 - Placement of virtual elements in a virtual world associated with a location-based parallel reality game

3. 10912989 - Detecting and preventing cheating in a location-based game

4. 10806998 - Using side channels in remote procedure calls to return information in an interactive environment

5. 10486059 - Placement of virtual elements in a virtual world associated with a location-based parallel reality game

6. 10471358 - Regulating and scoring player interactions within a virtual world associated with a location-based parallel reality game

7. 10463953 - Detecting and preventing cheating in a location-based game

8. 9782668 - Placement of virtual elements in a virtual world associated with a location-based parallel reality game

9. 9723107 - Executing cross-cutting concerns for client-server remote procedure calls

10. 9621635 - Using side channels in remote procedure calls to return information in an interactive environment

11. 9545565 - Regulating and scoring player interactions within a virtual world associated with a location-based parallel reality game

12. 9128789 - Executing cross-cutting concerns for client-server remote procedure calls

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12/4/2025
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